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Í Professional XNA Game Programming: For Xbox 360 and Windows ✓ PDF Download by ✓ Benjamin Nitschke eBook or Kindle ePUB free

Benjamin is a Microsoft DirectX Most Valuable Professional (MVP) and writes a popular blog about game development located at abi.exDream. . Benjamin Nitschke ( Hannover, Germany) is a professional game developer at exDream entertainment, creators of "Arena Wars", and Armies of Steel.  Benny is well know

Download Professional XNA Game Programming: For Xbox 360 and Windows PDF

Professional XNA Game Programming: For Xbox 360 and Windows

Benjamin is a Microsoft DirectX Most Valuable Professional (MVP) and writes a popular blog about game development located at abi.exDream.

. Benjamin Nitschke ( Hannover, Germany) is a professional game developer at exDream entertainment, creators of "Arena Wars", and Armies of Steel.  Benny is well known as the creator of the first .NET 2.0 Game Rocket Commander which is the featured gaming project on Microsoft’s Coding4Fun website and includes 10 video tutorials for aspiring game programmers

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You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.. You'll learn how to implement 3D models, generate huge landscapes, map cool-looking shaders to your 3D objects, and much more. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. Whether you want to explore new worlds or speed down a city block in a souped up dragster, this book will get you up and running quickly. Focused and relevant, they address the issues technology professionals face every day. Nitschke also steps you through the development of your first fully functional racing game. You'll then be able to apply this information a

You'll then be able to apply this information as you write your own XNA cross-platform games.What you will learn from this bookTricks for managing the game engine and user interfaceHow to program an old school shooter game and space adventureTips for improving racing game logic and expanding your game ideasMethods for integrating amazing visual effects using advanced shader techniquesSteps for adding sound and music with XACT—bringing your game to lifeHow to fine-tune and debug your game for optimal performanceWho this book is forThis book is for anyone who wants to wri

  • Title : Professional XNA Game Programming: For Xbox 360 and Windows
  • Author :
  • Rating : 4.90 (532 Vote)
  • Publish :
  • Format : Paperback
  • Pages : 504 Pages
  • Asin : 0470126779
  • Language : English

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